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1. Unable to login after maintaince - in Issues, Workarounds & Localization [original thread]
Same error here; eve-offline.net shows an Unknown Error for the Login and Account Management services.
- by Frammasch Durin - at 2017.05.21 11:26:37
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2. Non-aggresive drones - in Ships and Modules [original thread]
Magic Cupcake wrote: Player/NPC attacks me/drones sit idle. This has been a problem and logged since 2013...... If you launch the drones after the enemy has aggressed you, the drones will ignore them. The drones only trigger on the start of ...
- by Frammasch Durin - at 2017.02.22 14:05:02
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3. Bounty System Discussion - in EVE General Discussion [original thread]
Donnachadh wrote: Now if character A and B are controlled by the same person and C is controlled by a different player we actually have what we want and that is a system where players can profit by collecting bounties. And if character B a...
- by Frammasch Durin - at 2017.02.01 18:16:47
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4. Bounty System Discussion - in EVE General Discussion [original thread]
Any bounty system that allows players to arbitrarily place bounties on other players needs to adhere to the following 2 restrictions: 1) Placing a bounty can not be used to void CONCORD protection. Since bounties issued by players are effectively...
- by Frammasch Durin - at 2017.02.01 11:44:01
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5. Use of larger cap booster charges with ASBs? - in Ships and Modules [original thread]
Thanks for verifying my suspicion! :)
- by Frammasch Durin - at 2014.09.16 14:20:00
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6. Use of larger cap booster charges with ASBs? - in Ships and Modules [original thread]
Greetings, I'm usually more of an armor-tanker, but have been looking at ASBs recently. I see that ASBs can use two sizes of cap booster charges to run (i.e. 150 and 200); what advantage (if any) does using the larger of the two give? I could fin...
- by Frammasch Durin - at 2014.09.16 11:50:00
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7. low-sec asteroid respawn rate - in Science and Industry [original thread]
Asteroid belts get replenished during downtime. If it were ore anomalies, those spawn randomly, so you dont necessarily get another. Ore anomalies are not like Ice anomalies that are bound to a system and respawn four hours after depletion (or a...
- by Frammasch Durin - at 2014.08.26 12:17:00
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8. Eve OFLINE ? - in EVE General Discussion [original thread]
See also https://forums.eveonline.com/default.aspx?g=posts&t=367709&find=unread Post by CCP Falcon re unscheduled downtime...
- by Frammasch Durin - at 2014.08.21 18:09:00
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9. Eve OFLINE ? - in EVE General Discussion [original thread]
eve-offline.net reported all servers down a few minutes ago, seems to be OK now...
- by Frammasch Durin - at 2014.08.21 18:00:00
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10. A few PI questions - in Science and Industry [original thread]
Since the extraction amount is not constant across the duration of the extraction cycle, you get a lot of surplus R0 mats before the extraction rate drops enough for your processors to catch up. You can drop a few heads and add an additional pro...
- by Frammasch Durin - at 2014.08.21 08:45:00
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11. Another post re PI - in Science and Industry [original thread]
The individual planetary structures are built from the build menu that is available when you enter the Planet View on a planet. You build the CC first (for which you need to have the CC item from the market in your cargohold), which then unlocks t...
- by Frammasch Durin - at 2014.07.21 10:34:00
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12. PI Production Plant - Raw Mat Consumption v. Tier 4 Yield - in Science and Industry [original thread]
The information regarding amounts of materials required to produce the PI goods of the next tier is publicly available, e.g. here: http://wiki.eveuniversity.org/Planetary_Commodities You can calculate the total amount of P0 mats for each P4 prod...
- by Frammasch Durin - at 2014.05.22 14:35:00
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13. Viewing other players PI networks - in Science and Industry [original thread]
When selecting this options, only the Command Centers are shown, which can be very difficult to see. Try switching to scan mode and moving the scanning sliders to cover the planet surface in a uniform color, e.g. white. That will make them easier ...
- by Frammasch Durin - at 2014.05.12 10:45:00
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14. why are people saying Fraction warfare is broken? - in Warfare & Tactics [original thread]
Flyinghotpocket wrote: RavenPaine wrote: Heavy Interdictor. Infinite point. yup that fits in all the fw plexs. Do Industrials fit in all the plexes? Because the Industrials that traverse FW lowsec are not the farmers we're talking abo...
- by Frammasch Durin - at 2014.04.11 11:32:00
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15. Micro Jump Drive Timer - in Player Features and Ideas Discussion [original thread]
I support this idea wholeheartedly. +1!
- by Frammasch Durin - at 2013.12.10 15:54:00
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16. [PI][UI] Scrolling the product list with a key press - in Player Features and Ideas Discussion [original thread]
When selecting a blueprint to use in a Processor, the list has to be scrolled via mouse wheel or dragging the scrollbar. On Advanced Processors this list can be rather long, since it contains both P2 and P3 blueprints, while the list window is rat...
- by Frammasch Durin - at 2013.12.09 22:41:00
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17. [PI][UI] Placing multiple factories / links - in Science and Industry [original thread]
I had to relocate 2 factory planets due to a sudden increase in taxes. ;) Anyway, thanks for all the helpful replies! :)
- by Frammasch Durin - at 2013.11.26 14:44:00
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18. [PI][UI] Placing multiple factories / links - in Science and Industry [original thread]
When placing a factory or link I click the corresponding entry on the left-hand side, then place the item. Having to do this many, many times when creating multiple factory worlds gets annoying fast. I'd like to click only once on "Create Link" ...
- by Frammasch Durin - at 2013.11.24 14:32:00
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19. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
On the off-chance that it has not been posted in the last 60 pages: Please display the cooldown timer of the MJD in the MJDs mouseover (in the HUD). :)
- by Frammasch Durin - at 2013.06.13 11:22:00
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